3D Modeling & Kinect

Connecting the dots, or should i say connecting technologies. Motion capture is a technique that becomes very powerful together with a communication protocol like OSC (also used in a previous post).
OSC allows us to connect hardware with a growing number of creative software software applications. Bridging the gap between hardware and software is often what we need to do when we want to create audio and visual experiences. The video is my first motion capture test case, more will follow (there are so many possibilities… MIDI, VJsoftware, DMX,…)
Tools used in this video:
– Adobe After Effects
– Maxon Cinema4D
– Ni-mate
– Kinect
– Apple Logic

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